Gig-A-Conomy is a video game I worked on alongside Sheridan's Game Design program. It is a fast paced time attack delivery game where the player is challenged to deliver as many packages across the map before their ship lifts off for the workday. 
Available to play on itch.io
Bullshot
Bullshot
Player model rotation and specs
Player model rotation and specs
Player backpack concept
Player backpack concept
Player antenna designs
Player antenna designs
Player backpack final design
Player backpack final design
Bomber enemy final design
Bomber enemy final design
Floater enemy final design
Floater enemy final design
Bomber concept 1
Bomber concept 1
Bomber concept 2
Bomber concept 2
Bomber concept 3
Bomber concept 3
Worm enemy concepts 1
Worm enemy concepts 1
Worm enemy concepts 2
Worm enemy concepts 2
Ice region concept
Ice region concept
Desert region concept
Desert region concept
Lava region concept
Lava region concept

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